Gaining 5 life is a lot, and a 5/4 body with trample deals huge chunks of damage if it's not dealt with. Maybe it goes with Eldritch Evolution and the two three-mana utility creatures outlined above. Maybe it's just a crazy dream, but when I see Arborback Stomper, I see a card that could make a green-based control deck work. It's time to admit something I've been hiding (at least in this one particular article)-I love control, and this card is a bit of a pet inclusion for me. These cards don't have a solid home in Standard.yet! They do, however, have unique and untapped potential, and are worth trying if you're looking to explore uncharted territory. Other cards seeing play in Standard, though not necessarily as frequently as those above, include Verdurous Gearhulk (played in some aggressive black-green and red-green decks), Sylvan Advocate (a choice for some black-green decks), Bristling Hydra (which has its own energy-based aggro deck), and Nissa, Vital Force (also seen in some red-green decks). Tireless Tracker is both a threat and a way for green decks to generate card advantage, as holding a Tracker until you can play a land will guarantee at least one Clue, and an unanswered Tracker can generate an overwhelming number of Clues over the course of a game. It's not necessarily a four-of, but Black-Green Delirium players have been tuning the number of Trackers in their main decks and sideboards to try to gain an edge in key matchups. Tireless Tracker is an old friend from the previous Standard season, but it's still a key piece in a handful of green-based decks. Understanding these cards and why they're good can help you utilize green better in your Standard brews. Below are some of green's top cards making waves in competitive Standard. Green decks have been dominating the standings of Standard events around the world since the introduction of Kaladesh. Cards like Eldritch Evolution and Traverse the Ulvenwald act as tutors for whatever creature a given deck or situation calls for. This Standard season, green is also more well-equipped than usual to search for a deck's most potent monsters.Green is as good as ever at summoning mana-efficient creatures like Sylvan Advocate and Bristling Hydra, and it loves making those creatures even bigger! Cards like Tireless Tracker, Verdurous Gearhulk, and Cultivator of Blades give themselves or their battlefield companions bonuses as games develop.Cards like Attune with Aether and Servant of the Conduit are turning Standard's new resource to old purposes like ramping or fixing mana. One of the ways to use that energy is to branch out from green and produce mana of any color.Green is aggressively producing and using Kaladesh's trademark resource-energy! If you're looking to generate a lot of energy quickly, green is the color to turn to.Let's take a look at what, in particular, green excels at in the current Standard format: It excels at dealing with anything intrusive to the natural world, including enchantments and artifacts, but its affinity for creatures means that it can also have a difficult time killing those on the other side of the battlefield. Green represents a dichotomy of being both gentle in its care for the natural world and fierce in its defense of it. It cultivates resources, most often mana, and then uses those resources to create more and more threats. Green loves both individual, board-dominating creatures and swarms of smaller ones.
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